Pro Game Marketing – Wishlist And Visibility Masterclass By Chris Zukowski – Free Download Course
You’ll get instant access to the definitive guide for getting your indie game noticed and earning thousands of wishlists!
PS UPDATE: You can download the updated Wishlist and Visibility Masterclass 2.0 by Chris Zukowski here for free.
✅ About This Course:
✅ Course Author: Chris Zukowski
✅ Official Course Price: $300
✅ Free For Our VIP Members? : Yes
✅ Download Links : Mega & Mediafire
✅ Course Size : 9.48 GB
✅ Updatable? : Yes, all future updates included.
✅ Sales Page : You can check at the bottom of this page.
🏆 Here’s what you get & learn with this course:
How Steam Works – you will learn the “meta” of Steam. Why wishlists are important, how the algorithm works.
Pre Production for your game – See how much you should share about your game before you have formally announce it.
When to launch a Steam Page Launch – Is 2 weeks too soon? Or 1 year too late? I will teach you the factors to consider before you publish it.
Steam Page Launch – Did you know you can get free publicity just for launching a Steam page? See when to actually create a “coming soon” steam page and how to get people and publishers to pay attention.
What you should say – When you are deep in development there isn’t much to say. Right? Wrong! In this class you will get great ideas of what details must be shared and when.
Beta testing – A beta is secretly a great way to get wishlists. See the tricks to get feedback and extra visibility.
A Demo that sells – A free demo can earn you thousands of wishlists and visibility from Streamers and Festivals. Understand what makes a good demo and how to share it.
Game Launch – Your launch is your best opportunity to get the most visibility possible with Streamers and the press. Don’t miss out.
Zero-cost marketing efforts – This class is not about buying thousands of dollars worth of ads. Instead, most of the recommendations don’t cost anything.
The class is structured chronologically so you will learn exactly what marketing actions you should be taking at every step in your game’s development.
Download Tools + Q&As
This class comes with spreadsheets, workbooks, and example marketing copy that you can adapt for your own game. Including the recorded Q&A for you.
These are tried-and-tested resources that will guide you to launch.
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You can find more details about the course according to the sales page.